//*****************************************************************************
//
// Microsoft Windows Media
// Copyright (C) Microsoft Corporation. All rights reserved.
//
// FileName:            Stdafx.h
//
// Abstract:            Include file for standard system include files,
//                      or project specific include files that are used frequently,
//                      but are changed infrequently.
//
//*****************************************************************************

#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "wmsdk.h"

#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers
#endif // WIN32_LEAN_AND_MEAN

#include <TCHAR.H>
#include <Mmsystem.h>
#include "Resource.h"
#include <strsafe.h>

// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
